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Preparing the latest available Dokkan data…
Preparing the latest available Dokkan data…
Recovers 700,000 HP; all allies' Ki +2 for 1 turn
Ki +3 and reduces damage received by 10% for all allies for 1 turn
Delays a single targeted enemy's attack for 1 turn and lowers that enemy's ATK by 66% for 2 turns. * Effect does not stack when used more than once.
Lowers Super Saiyan Goku's Fury Gauge in the Dokkan Event "Warrior of Fury! Super Saiyan".
Randomly changes Ki Spheres to STR Ki Spheres; ATK +5% per STR Ki Sphere obtained for 1 turn. * Effect does not stack when used more than once.
Randomly changes Ki Spheres to AGL Ki Spheres; ATK +5% per AGL Ki Sphere obtained for 1 turn. * Effect does not stack when used more than once.
Changes INT Ki Spheres into TEQ Ki Spheres and recovers 70% HP
Greatly lowers Hirudegarn's Energy Gauge in the Dokkan Event "Phantom Majin of Smoke and Flame"
Randomly changes Ki Spheres to TEQ Ki Spheres; ATK +5% per TEQ Ki Sphere obtained for 1 turn. * Effect does not stack when used more than once.
Changes TEQ Ki Spheres into AGL Ki Spheres, and all allies' ATK & DEF +2500 for 2 turns. * Effect does not stack when used more than once.
All allies' Ki +2 and ATK +5000 for 2 turns
Reduce all enemies' ATK and DEF by 74% for 1 turn. * Effect does not stack when used more than once.
Ki +3 for all allies for 1 turn
Ki +3 for all allies for 1 turn
Reduce all opponents' ATK and DEF by 30% for 2 turns. * Effect does not stack when used more than once.
Recover 55% HP, damage received reduced by 30% for 1 turn
Recover 70% HP, and all allies' DEF +50% for 2 turns
Recover 70% HP, and all allies' ATK +25% for 2 turns
Damage received reduced by 35% for 2 turns
Ki +3 for all allies for 3 turns
All opponents' ATK reduced by 30% for 1 turn. * Effect does not stack when used more than once.
Ki +3 for attacking character
Reduce opponent Super Attacks to normal attacks for 1 turn
Damage received reduced by 40% for 2 turns
All allies' ATK & DEF +1500 for 1 turn. * Effect does not stack when used more than once.
All allies' ATK increased by 25% for 5 turns. * Effect does not stack when used more than once.
All opponents' ATK reduced by 25% for 3 turns. * Effect does not stack when used more than once.
All allies' ATK increased by 2500 for 1 turn. * Effect does not stack when used more than once.
Recovers 2% HP per Ki Sphere obtained and all allies' ATK +30% for 2 turns
Randomly changes Ki Spheres to INT Ki Spheres; ATK +5% per INT Ki Sphere obtained for 1 turn. * Effect does not stack when used more than once.
Randomly changes Ki Spheres to PHY Ki Spheres; ATK +5% per PHY Ki Sphere obtained for 1 turn. * Effect does not stack when used more than once.
Ki +3 for all allies for 1 turn. It's an illusion created by Oolong...
All allies' ATK & DEF +20% for 1 turn. * Effect does not stack when used more than once.
All allies' ATK & DEF +20% for 1 turn. * Effect does not stack when used more than once.
A mysterious button given by Zen-Oh. Apparently, pressing it can summon Zen-Oh... * Can only be used in a certain event once the conditions are met.
All allies' Ki +4 and all allies reduce damage received by 20% for 3 turns
All allies' Ki +12 for 1 turn
Delays a single targeted enemy's attack for 1 turn and lowers that enemy's DEF by 40% for 1 turn. * Effect does not stack when used more than once.
All allies' Ki +12 for 3 turns
Changes all Ki Spheres into carrots (Ki Spheres with a Dragon Ball excluded); DEF +15% per Ki Sphere obtained (including carrots) for 1 turn. * Obtaining carrots does not raise a character's Ki.
All allies' chance of performing a critical hit +1% per Ki Sphere obtained and ATK +20% for 1 turn. * Effect does not stack when used more than once.
Reduces all enemies' ATK & DEF by 40% for 2 turns. * Effect does not stack when used more than once.
Ki +2 and foresee enemies' Super Attacks for 3 turns from the start of next turn
Foresee enemies' Super Attacks for 2 turns at the start of next turn. * Effect does not stack when used more than once.
Reduce damage received by 50% for 1 turn
Delay all opponent attacks for 1 turn. * Effect does not stack when used more than once.
Reduce all opponents' ATK by 25%. * Effect does not stack when used more than once.
Reduce all opponents' DEF by 25%. * Effect does not stack when used more than once.
PHY Type DEF +30% for 1 turn. * Effect does not stack when used more than once.
STR Type DEF +30% for 1 turn. * Effect does not stack when used more than once.
INT Type DEF +30% for 1 turn. * Effect does not stack when used more than once.
TEQ Type DEF +30% for 1 turn. * Effect does not stack when used more than once.
AGL Type DEF +30% for 1 turn. * Effect does not stack when used more than once.
Reduce opponent Super Attacks to normal attacks for 1 turn
Reduce damage received by 25% for 1 turn
ATK and DEF +20% for 3 turns. * Effect does not stack when used more than once.
PHY Type ATK +30% for 1 turn. * Effect does not stack when used more than once.
STR Type ATK +30% for 1 turn. * Effect does not stack when used more than once.
INT Type ATK +30% for 1 turn. * Effect does not stack when used more than once.
TEQ Type ATK +30% for 1 turn. * Effect does not stack when used more than once.